This is an old revision of the document!
For the longest time I wanted to create a list of examples of real-world usage of binvox.
Finally I managed to get started (March 2025.. ).
Title | Author(s) | Affiliation | Year | Description | Image |
---|---|---|---|---|---|
Modeling 3D Shapes by Reinforcement Learning | Lin et al. | University of Hong Kong | 2020 | Using AI to learn 3D modelling steps from 2D depth images. Models voxelized with binvox were used in evaluation steps (but this is not described anywhere unfortunately) | ![]() |
Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer | Chen et al. | NVIDIA | 2019 | Models voxelized with binvox were used for evaluation | ![]() |
Three-Dimensional Object Registration Using Wavelet Features | Chalfant and Patrikalakis | MIT | 2008 | Automatic registration of three-dimensional voxelized models | ![]() |
Animation Collage | Theobalt et al. | Stanford University | 2007 | Automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. Shape similary is computed using spherical harmonics descriptors, which are based on voxel models. | ![]() |
Shapes in the Clouds: Interactive, Artist-Guided, Cloud Simulation | Brickman et al. | UC Santa Cruz | 2007 | Model physical processes for the creation of clouds while enabling artists to have creative control over the shape of clouds | ![]() |
Skeleton-based Hierarchical Shape Segmentation | Reniers and Telea | University of Eindhoven | 2006 | 3D component segmentation using curve skeletons of 3D models voxelized with binvox | ![]() |